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(0)
Contributor: molgamus

1.02 Kb

Render your nuke scene as 6 cubic tiles in a efficient fashion

27 Feb 2012
118
(0)
Contributor: makis

7.33 Kb

Creates a panoramic image out of live footage frames (or just simple coverage maps). Needs a moving camera as input.

10 Mar 2012
719
(0)
Contributor: adrian.heinzel

5.62 Kb

This script creates some 3D transform nodes for a 3D geometry and a control node.

09 Sep 2010
189
(0)
Contributor: simorlabrasse

0.58 Kb

Create quickly a maya like Image Plane

05 Dec 2015
158
(1)
Contributor: satheesh

0.85 Kb

Import fbx camera script will add a camera node and import the camera data from the fbx file based on selected "ReadGeo" node.

02 Jul 2012
244
(0)
Contributor: mrhowardjones

4.70 Kb

Creates a local transform/ axis to move a camera or geo along its local co-ordinates

30 Sep 2012
236
(0)
Contributor: hasche

0.12 Kb

short python script fur using in maya to scale the imported Nuke locators without offsetting the position

11 May 2013
52
(0)
Contributor: kanza

1.36 Kb

Snap geometries to vertices. add Locometry.py to your .nuke folder add import Locometry to your menu.py

09 Mar 2022
744
(0)
Contributor: falk.hofmann

5.25 Kb

Place cards based on World Position.

02 Feb 2020
220
(0)
Contributor: insomniajohn

1.98 Kb

Creates a projection camera with a dynamic label and ability to change the frame your projecting on.

04 May 2011
771
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